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Simpleplanes mods
Simpleplanes mods












simpleplanes mods

Useful for making wings and control surfaces out of fuselages. Makes the input controlled by the Pitch (W/S) control surface.

simpleplanes mods

Useful for making wings and control surfaces out of fuselages and DIY steering. Makes the input controlled by the Roll (A/D) control surface. Makes the input controlled by engine throttle.

simpleplanes mods simpleplanes mods

Remember: Activation groups are completely different to inputs Such as setting a rotator to be controlled using landing gear. Parts that have inputs such as rotators, lights, and engines, ect, Can be XMLed to be controlled by a specific input. NOTE: add the Masscale, Scale or disable collisions input right after the materials in the XML text. Hidden by default.įor tags that are hidden by default, you have to type them in like this: If true, part will pass through other parts. Some parts, like Fuselage Blocks only have one, but most engines have three.Ĭhange the size of parts for more detail or lower part count. Don't change it, it is automatically reset upon loading the aircraft. xml file.Īmount of air resistance each part gives, for calculating drag points. Like position, use a mod to edit this instead of the. Rotation around each individual axis in degrees. Try using a mod like FineTuner to move it to exact locations instead of editing the. Internal part name, useful for obtaining Removed Parts Don't change it! It is useful for making new or removing attach points. "FFFFFFFF" is White.ĭefines the part number. Others such as "exhaustStartColorOverridePrimary" work on a colour code. X is to lateral scale as Y is to vertical, Z being the length. Values like "exhaustScale" (default 1,1,1) work on a X,Y,Z format. Decimals like 2.5 can also be used to get a more accurate power scale. Such as changing the default value (1) to 2, doubles the engine power, as 3 triples it. This particular one scales only the engine power of an engine on a multiplication scale. With using a text editor on an ".xml" file, physics and logic for parts can be changed, such as editing the "powerMultiplier" tag on an engine. It is useful for those are starting to Mod and Edit their own creations or other users creations. XML Modding has its own Modding Guide on Reddit. XML Modding includes editing a certain block or propeller, etc. You can help SimplePlanes Wiki by expanding it.














Simpleplanes mods