
“That’s how it was then so that’s how it is going to be now. “Those are part of the original experience,” Puha says. “You change one thing and that has a ripple effect over the whole project.”

“We were pretty much aligned from the start that there wouldn’t be changes to the experience outside of the visual improvements.” Remedy did feel tempted to go back and fix certain elements of the gameplay that might not have aged so well, like the occasional pacing issues with waves of enemies, or the way Alan can only sprint for five seconds before running out of breath, but ultimately decided to preserve the way the game plays. “We wanted to do a remaster, not a remake,” says Puha. The graphics still aren’t what you’d expect from a brand-new PS5 title, and the overall level design remains identical, so you can tell you’re playing a game from a couple of generations back. There are a lot of graphical tweaks, from reworked character models to sharper textures, and the studios even had a team solely dedicated to working on the foliage and forest environments, which feel much richer in this version. The game runs at a much higher resolution than the Xbox 360 original, of course, and at 60 frames per second. I’ve been playing the PlayStation 5 version of Alan Wake Remastered, and it’s a subtle but improved release.

“We wanted to bring the game to new (and old) audiences,” communications director Thomas Puha tells The Verge, noting that the company acquired the game’s publishing rights from Microsoft in 2019. That said, it never came out for PlayStation platforms, and Remedy felt there was an opportunity to bring it to fans of single-player games who hadn’t had a chance to play it before. The Xbox 360 version is downloadable on Xbox One and Series consoles, and the PC version on Steam holds up pretty well at higher resolutions and frame rates. The Xbox 360 action thriller from 2010 hasn’t been changed all that much, but Remedy and co-developer D3T have done enough to make it feel more at home on current hardware.Īlan Wake isn’t exactly a lost classic.

Alan Wake Remastered, which was released this week, lands somewhere in the middle and feels like an appropriate use of the term.

“Remaster” can be a nebulous term in video games, covering anything from direct ports on modern platforms to wholesale graphical overhauls.
